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	<id>https://www.drawingversewiki.men/w/index.php?action=history&amp;feed=atom&amp;title=Creed_Chars</id>
	<title>Creed Chars - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.drawingversewiki.men/w/index.php?action=history&amp;feed=atom&amp;title=Creed_Chars"/>
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	<updated>2026-11-05T08:42:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3966&amp;oldid=prev</id>
		<title>Calfuge at 14:23, 23 September 2026</title>
		<link rel="alternate" type="text/html" href="https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3966&amp;oldid=prev"/>
		<updated>2026-09-23T14:23:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:23, 23 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Chi]] and [[Psi]] during the [[24 Ancients]] [[24 Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Psi flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Chi]] and [[Psi]] during the [[24 Ancients]] [[24 Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Psi flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &quot;repercussion kick&quot; but it doesn&#039;t work as well as the repercussion punch and he would rather use the legs for his super jump&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which works much like his repercussion punch but just for his leg&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First&lt;/del&gt;, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &quot;repercussion kick&quot; but it doesn&#039;t work as well as the repercussion punch and he would rather use the legs for his super jump. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to do the super jump&lt;/ins&gt;, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Calfuge</name></author>
	</entry>
	<entry>
		<id>https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3964&amp;oldid=prev</id>
		<title>Calfuge at 14:10, 23 September 2026</title>
		<link rel="alternate" type="text/html" href="https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3964&amp;oldid=prev"/>
		<updated>2026-09-23T14:10:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:10, 23 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed Chars is a superhero in [[the UHA]] who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed Chars is a superhero in [[the UHA]] who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &#039;unleashes&#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Chi]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Psi flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &#039;unleashes&#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Chi]] and [[Psi]] during the [[24 Ancients]] [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 &lt;/ins&gt;Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Psi flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &amp;quot;repercussion kick&amp;quot; but it doesn&amp;#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &amp;quot;repercussion kick&amp;quot; but it doesn&amp;#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Calfuge</name></author>
	</entry>
	<entry>
		<id>https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3962&amp;oldid=prev</id>
		<title>Calfuge at 20:32, 22 September 2026</title>
		<link rel="alternate" type="text/html" href="https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3962&amp;oldid=prev"/>
		<updated>2026-09-22T20:32:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:32, 22 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed Chars is a superhero in [[the UHA]] who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed Chars is a superhero in [[the UHA]] who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &#039;unleashes&#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Omega&lt;/del&gt;]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Omega &lt;/del&gt;flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &#039;unleashes&#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chi&lt;/ins&gt;]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Psi &lt;/ins&gt;flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &amp;quot;repercussion kick&amp;quot; but it doesn&amp;#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &amp;quot;repercussion kick&amp;quot; but it doesn&amp;#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Calfuge</name></author>
	</entry>
	<entry>
		<id>https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3961&amp;oldid=prev</id>
		<title>Calfuge at 20:23, 22 September 2026</title>
		<link rel="alternate" type="text/html" href="https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3961&amp;oldid=prev"/>
		<updated>2026-09-22T20:23:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:23, 22 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Omega]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Omega flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Omega]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Omega flying into it. Creed was also the one who killed [[Alpha]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &quot;repercussion kick&quot; but it doesn&#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Creed also has a &quot;repercussion kick&quot; but it doesn&#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Creeds super jump goes around 6 feet high on an average charge, and it maxes out at around 15 feet high.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If Creed does a repercussion punch without any protection, his knuckles and arm would suffer severe damage. To prevent this, Creed wears large gloves that have very protective padding inside of them. The gloves stop any damage that would be caused almost no matter how high he charges his repercussion punch. He has the same for his repercussion kick and for when he lands after a super jump&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Calfuge</name></author>
	</entry>
	<entry>
		<id>https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3958&amp;oldid=prev</id>
		<title>Calfuge: Created page with &quot;Creed Chars is a superhero in the UHA who can twist his joints infinitely and is known for his extremely dangerous &quot;repercussion punch&quot;.   Creed&#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &#039;unleashes&#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.drawingversewiki.men/w/index.php?title=Creed_Chars&amp;diff=3958&amp;oldid=prev"/>
		<updated>2026-09-22T15:21:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Creed Chars is a superhero in &lt;a href=&quot;/w/index.php/The_UHA&quot; title=&quot;The UHA&quot;&gt;the UHA&lt;/a&gt; who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;.   Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Creed Chars is a superhero in [[the UHA]] who can twist his joints infinitely and is known for his extremely dangerous &amp;quot;repercussion punch&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Creed&amp;#039;s famous repercussion punch works like this. When Creed twists his wrist, the ulna and radius bones in his forearm wrap around each other, storing pent up energy in the bones with each time they twist. When Creed &amp;#039;unleashes&amp;#039; his wrist, the wrist twists back to normal at super fast speeds and the stored energy rapidly escapes and causes his arm to fly outwards at incredibly fast speeds, which is extremely dangerous for anyone it hits. The more time he has to twist his wrist, the more powerful the punch becomes. Each time the bones wrap around each other it makes a quiet click sound that slowly gets louder the longer he twists. This is the only way that you can tell how powerful the punch will be. The furthest that Creed ever charged up the repercussion punch was when he fought [[Omega]] and [[Psi]] during the [[24 Ancients]] [[Ancients Vs. UHA|war]] in 2320 which split the moon of [[Greece II]] in half when he sent Omega flying into it. Creed was also the one who killed [[Alpha]].&lt;br /&gt;
&lt;br /&gt;
Creed also has a &amp;quot;repercussion kick&amp;quot; but it doesn&amp;#039;t work as well as the repercussion punch and he would rather use the legs for his super jump, which works much like his repercussion punch but just for his leg. First, Creed kicks out one of his legs and with his other leg he squats down. When he twists his ankle, he spins around really fast and after enough time, when he unleashes his ankle, his leg kicks out and he flies up into the air.&lt;/div&gt;</summary>
		<author><name>Calfuge</name></author>
	</entry>
</feed>