Ceode: Difference between revisions

From Drawing Verse
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Ceode is a large [[Kibzurk]] planet that is 7% smaller than [[Quad 1]]. It is known for being incredibly dangerous because of the countless huge sea monsters living in its waters. Ceode also has a large amount of minerals and edible fish, which make surviving on it much easier if you know how to swim and make basic tools. The shallow areas of Ceode are the most friendly to people trying to survive; at some points you can even stand up out of the water because it is so shallow. The largest ravine on Ceode is the [[Jahi ravine]], which goes down 800,000 feet and spans a mile wide.
Ceode is a large water planet that is 7% smaller than [[Quad 1]]. It is known for being incredibly dangerous because of the countless huge sea monsters living in its waters. Ceode has a large amount of minerals and edible fish, which make surviving on it much easier if you know how to swim and make basic tools. The shallow areas of Ceode are the most friendly to people trying to survive; at some points you can even stand up out of the water because it is so shallow. The largest ravine on Ceode is the [[Jahi ravine]], which goes down 800,000 feet and spans a mile wide.


=== Wildlife: ===
=== Wildlife: ===

Latest revision as of 22:24, 7 June 2026

Ceode is a large water planet that is 7% smaller than Quad 1. It is known for being incredibly dangerous because of the countless huge sea monsters living in its waters. Ceode has a large amount of minerals and edible fish, which make surviving on it much easier if you know how to swim and make basic tools. The shallow areas of Ceode are the most friendly to people trying to survive; at some points you can even stand up out of the water because it is so shallow. The largest ravine on Ceode is the Jahi ravine, which goes down 800,000 feet and spans a mile wide.

Wildlife:

Ceode has a very diverse ecosystem of thousands of different species, each with their own size class. These classes are listed here from smallest to biggest.

Small, 0 - 5 feet:

Small fish are basically always herbivores and typically are snacks for any fish larger than them. The other small fish that aren't herbivores are normally parasites. Small fish can be found anywhere on Ceode, even in the deepest parts of ravines.

Normal, 5 - 50 feet:

Normal fish are the average fish on Ceode. They are very common and are typically eaten by larger class fish. Normal has a large variety of fish, including herbivores, omnivores, carnivores, aggressive, friendly, and more.

Large, 50 - 500 feet:

Large fish on Ceode are easy to find. Most of the large species are herbivores, but not exactly friendly.

Goliath, 500 - 5,000 feet:

Goliath is an average sea beast, they are easy to find. Goliath species can be found anywhere on Ceode, but more commonly found in deeper waters.

Gargantuan, 5,000 - 20,000 feet:

Gargantuan are unlike the larger classes because they will venture more into the shallower areas of Ceode. They are very dangerous but rare. If you see one of these sea beasts, the best strategy is to get as far away as you can without it seeing you, then hide. If a gargantuan species does see you, you are dead. Very rarely has someone been seen by a gargantuan and survived.

Lolithian, 20,000 feet - 100,000 feet:

There are at least 30 lolithian class species of Ceode, but none of them reach up to the 100,000-foot threshold to classify as goramithon. Lolithians typically live at the bottom of ravines but have, on multiple accounts, been found venturing to the surface for unknown reasons.

Goramithon, 100,000 feet - 300,000 feet:

Every goramithon class species on Ceode are currently extinct and have been for a very long time. Proof of goramithons has come from the giant bones found in some of the deepest ravines on Ceode.

History:

Ceode is called Ceode because of Ceode Crank, also called CC, who discovered the planet in 2234 when he crash-landed on it, living in his spaceship, which had floatation devices on it. CC was the first known person to survive on Ceode for more than 10 years, with the help of the abundant amount of edible fish and his resourcefulness. CC supposedly “died” in 2245 when he was eaten by one of Ceode’s many sea monsters, but some people believe he is still alive, living in the naturally forming caves, some of which have a free flow of oxygen.

In 2250, CC's ship was located at the bottom of a large ravine going down 34,000 feet, which people only know because a faint automatic distress call was picked up by station 19 of Bewellers Inc. before the connection was lost. Bewellers Inc. had gotten to Ceode around 5 years after the ship fell in the ravine, so it is assumed that the ship finally gave in to the water pressure and filled with water, which caused the electronics to malfunction.

Abandonment:

In 2270, after Bewellers Inc. had gotten fully situated on the planet, everybody on the planet was forgotten about after a malfunction happened at the headquarters of Bewellers Inc. off Ceode. This malfunction deleted the proper coordinates of the planet, and as a result, the planet was forgotten. The many employees of Bewellers Inc. were left to survive on their own, with the help of the other stations, which still had radio connection to each other. Because they had gotten fully situated, this means that many huge weapons for killing the sea beasts were already made, which would be important for protecting the stations in the future. A project was started by many of the Bewellers Inc. workers to document the sea creatures on the planet because many of them were so interesting.

By 2300, many stations had been destroyed despite using the weapons, whether by sea monsters ramming into the foundational posts, causing the stations to fall, or the sea monsters sometimes swallowing the large stations whole. Out of the 50 stations originally built, 36 were still standing, and only 23 of which had the necessary weapons for killing one of the creatures. Connections to some stations were also lost because the stations were connected by radio in a link, so when some stations were destroyed, the link was broken. The stations without a link to every other one were still fine, but some of them went into a panic and were abandoned by every worker. Many original workers had died, but they had sons and daughters to take their place.

Discovery:

In 2332, someone at Bewellers Inc. headquarters finally found out that Ceode wasn't inside their info logs, but they decided to not even go over there because they assumed everyone had died. News eventually spread of the mishap and Bewellers' ignorance, which caused not only bad publicity for Bewellers Inc. but also a new corporation called Way2Go Industries to come to Ceode and aid the surviving stations there. Meanwhile, many of the stations on Ceode were thriving, with them only losing 1 station due to a precarious location, as it was right on the edge of the Jahi ravine, the largest ravine on Ceode.

Way2Go:

In 2333, Way2Go Industries took root in Ceode, despite suspicion from the former Bewellers Inc. stations, who had grown protective of Ceode's ecosystem, wanting to protect it. Way2Go sent food packages and more workers to all 35 of the stations, including 1 engineer, 2 botanists, 2 scientists, and 3 farmers. With the help of the farmers and botanists, many food problems had been sorted out, as they made much more farmland. The engineers worked out any issues with the stations, and the scientists aided in researching the ecosystem. Botanists were also able to research the plants of Ceode. Stronger connections have been installed in all of the stations to make it so every station can communicate with one another again easily.

Today:

Today, in 2341, almost all the original Bewellers Inc. workers are gone, with only 2 remaining. The stations are still going strong, and newer stations have been built deep underwater, using submarines to get to them. Way2Go has made laws in cooperation with the UU to protect the wildlife of Ceode. Anybody can leave Ceode if they want to, but many are there to stay because of the amount of work put into researching the wildlife.